Sound Design for 360 and VR

  StudentFilmmakers Magazine: Can you tell us a little bit about the evolution of sound design for VR and 360 filmmaking? Michael Filimowicz: For 360 video, there’s the kind that you would play on a head mounted display (i.e. ‘goggles’), but there’s also immersive spaces like you find with micro theater spaces such as the Igloo...

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